Objective: To responsibly and recklessly endow scene partners (with characteristics, information, activities, etc.) that s/he must accept.
Objective: To responsibly and recklessly endow scene partners (with characteristics, information, activities, etc.) that s/he must accept.
Objective: To play with strong emotional perspectives that evoke strong emotional reactions and drive strong emotional scenes.
Objective: This exercise is about channeling personal memories to evoke details and define mime.
Objective: To focus on strong initiations that heighten established games with new stakes, situations, characters and relationships.
Objective: To practice initiating and supporting moves from the bag of tricks players utilize when entering scenes-in-progress as a tertiary addition.
Objective: To focus on strong initiations that endow personal and scenic games and leverage those quickly defined games with subsequent beat initiations that heighten characters and relationships.
HELP DESK HELP YOU Through the progression of a Help Desk game’s dialogues, we heighten the participants’ personal games. Two players swapping opinions on a piece of art can be a pretty funny scene. But, with Help Desk game mechanics, we can heighten personal games to make the characters’ emotional perspective more important than the […]
We’re going to build "two person scenes" on patterns of emotional behavior. LET’S WARM-UP
In pursuing improv as improv does best, we seek to establish patterns of emotional behavior, leveraging them in developing sustainable scenes and subsequent beats. To aid in that pursuit, focus on following a character's "How."