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07/06/2015
Doubling & Tripling Down - Split-Screen Help-Desk Game example video

Not a super fan of a scene?  Don't sweep it under the rug - you may want to forget about it but the audience may not be able to.  Better then to double down on it.  Use the Help Desk dynamic to heighten the interaction and turn a "not great" initial scene into the base […]

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07/06/2015
Walk On, Walk Off - The Johnsons at the ballpark video example

Tertiary Player Good Faith Mantra – I will only enter a scene in progress to serve what has already been established. If you're entering a scene in progress, that scene is not about you. If you Walk On, you should only do so to heighten a reaction already perceived in the scene - feed a character's […]

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04/30/2015
Pivot Example Video - Antique Sex Toys

Want to see a Pivot in action?  Watch this Organic Group Game from the Johnsons. [wpvideo EnKQwX75]

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05/01/2013
2.0 - "Two Person Scene" Theory

When we whine that we don’t want to do group game work anymore, we ask, “Can we just do some two person scenes?” We want to breathe. And we equate “two person scene” with “time to breathe up top.” There’re just two of us; there’s less impetus to force our voice into the scene. We’re […]

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05/01/2013
2.1 - "Two Person Scene" Practical

We’re going to build "two person scenes" on patterns of emotional behavior. LET’S WARM-UP

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05/01/2013
2.2 - More "Two Person Scene" Practical

How do we build our two person scenes after the initiating sequences? Practice. Let's review the components of strong two person scene initiations: 1. From the moment you enter the stage, actively engage either your environment or your scene partner with an emotional perspective dialed up to 11. That is all. With that, or those, […]

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05/01/2013
3D.1 - Being Tertiary

Pop quiz, hotshot. When do you add on to a two person scene in progress? A. When you have a funny idea B. When the scene needs to be saved C. When there are holes in the information on stage D. When you want to get in on the fun E. When you can heighten […]

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05/01/2013
3D.2 - Subsequent Beats

Pop quiz, hotshot. What do you take as inspiration in initiating subsequent beats of a scene during a long-form show? A. This makes me think of that B. If this then what C. If first beat is "a day in the life," then second beat is "the day when X happens" D. If a character […]

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