» triggers

03/18/2013
SWOT #12 - Capping Patterns

A pattern is established. It pops. What if it then gets put away out of play for a while? Tension, that's what. The ability to Cap a pattern takes restraint and can help increase the impact of the pattern once it returns to play. A teenage boy confronts his mother with his sinful proclivities. Mom […]

Read More
03/17/2013
SWOT #13 - Crafting Beautiful Trajectories

If beauty is defined by symmetries and proportional asymmetries – and it is – then we can craft beautiful trajectories in our scenes through pattern mechanics, employing triggers and caps to link heightening personal and scenic games. A scene that ends where it began - with a reformed character returnng to an old habit. A […]

Read More
03/15/2013
SWOT #14 - Enabling Sustainable Scenes

We play with the three core elements of improvisation - The Details,  Emotional Reactions and Patterns - in balance.  We don't over-rely on being clever, which works as long as we are clever and fails us the moment we aren't.  We don't over-play our emotional range with erratic characters that, at best, the audience just can't follow and, at […]

Read More

Warning: Undefined array key "title" in /home/pijornif/improvdoesbest.pijornification.com/wp-includes/widgets/class-wp-widget-tag-cloud.php on line 133

Warning: Undefined array key "taxonomy" in /home/pijornif/improvdoesbest.pijornification.com/wp-includes/widgets/class-wp-widget-tag-cloud.php on line 135

Footer Title

invisible dog leash crayola oblongata dickety-six miles fantastipotamus kapowza squozen chazwazers texas penny lupper garbagewater explosion land knifey
LET'S START
Twitter feed is not available at the moment.
linkedin facebook pinterest youtube rss twitter instagram facebook-blank rss-blank linkedin-blank pinterest youtube twitter instagram