» walk on

05/25/2019
Tertiary Moves class

Objective: Players entering a scene in progress should always seek to heighten the games already in play.  Heightening those games with concentrated pattern mechanics will increase the impact of those tertiary moves. The following outlines Tertiary and Polish moves with supporting video of me actually teaching a class those moves: Walking On and Walking Off […]

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03/01/2019
Walk-on/off with Split Screen video

In learning Tertiary Moves an improv student is taught that "the first move is trump" (a reference to card games not our shitty president). In practice this means that if the first tertiary move is a Walk-on then the next tertiary move should also be a Walk-on to heighten the game at play. While there […]

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01/07/2016
Imagine What You Can Do With A Scrotum group game

Just imagine. I bet this video is cleaner than your imagination.  In fact, this example group game runs on so much enthusiasm and support it's (almost) downright wholesome. [wpvideo tOWnHhPa] Player are: Shahenn Ali, Teddy Armstrong, Amber Hendrix, Jesse Hill, Meredith Hughes, Laura Kelly and Christopher May

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07/06/2015
Walk On, Walk Off - The Johnsons at the ballpark video example

Tertiary Player Good Faith Mantra – I will only enter a scene in progress to serve what has already been established. If you're entering a scene in progress, that scene is not about you. If you Walk On, you should only do so to heighten a reaction already perceived in the scene - feed a character's […]

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10/17/2013
Tertiary Moves Drill exercise

Objective: To practice initiating and supporting moves from the bag of tricks players utilize when entering scenes-in-progress as a tertiary addition. 

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05/01/2013
3D.1 - Being Tertiary

Pop quiz, hotshot. When do you add on to a two person scene in progress? A. When you have a funny idea B. When the scene needs to be saved C. When there are holes in the information on stage D. When you want to get in on the fun E. When you can heighten […]

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03/13/2013
SWOT #15 - Tertiary Additions

We enter a scene only to serve what is already in play. We enter to heighten a Personal Game.  We enter to heighten a Scenic Game.  We may help our fellow players by focusing them on one aspect of the scene when they're juggling too much, but in that effort we are focusing on what […]

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01/27/2013
Walk On definition

Walk-ons – we can enter a two player scene in progress as another character, offering a move that contributes to the progression of the game(s) at play. Two high school boys are feeling self conscious in the hallway so Player 3 enters as a mean girl to point out their foibles. Two players are arguing over […]

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