Looking for a fun improv warm-up with some character-building tools?
Everyone stands in a circle.
"Everyone think about someone you know really well. Think about their tics. How do they talk? How do they stand? What do they do with their hands?
"One at a time, in no particular order, each of you is going to enter the circle and - for 30 seconds - act and speak as the friend or family member you're thinking about. You don't need to have this person talk about themselves; I don't need to know their name, their relationship to you, etc. Just inhabit them for 30 seconds. It can help to imagine what their doing right now while we're doing this and do that. At the end of 30 seconds, I'll clap, that person will exit the circle's center and the next player will enter it."
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Round 2 - Impressions and Occupations
"Everyone think about a celebrity impression they can do. It doesn't have to be a "good" impression, just a committed one. Again, think about their tics. Again, your impression can be built on just one thing. How do they talk? How do they stand? What's a famous line?
"Now, think of a regular old occupation. Fry cook. Carpenter. Surgeon. Doesn't matter.
"One at a time, in no particular order, each of you is going to enter the circle and - for 30 seconds - act and speak as the celebrity doing that occupation. It doesn't matter if no one gets who you're trying to be as long as you're committed to trying. Inhabit their tics, speak in their voice and just focus outward on the task at hand. At the end of 30 seconds, I'll clap, that person will exit the circle's center and the next player will enter it."
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Round 3 - Animals and Attitudes
"Everyone think about an animal. Go around the circle and say what animal each player was thinking about. Now, shift left; each player has the animal of player on their right. Go around the circle and review players' new animal. In this round you are going to personify that animal. This isn't Richard Scarry - you are not a humanoid animal - you are a human with the animal's characteristics. Posture? Voice? Facial expression?
"Now, think about something you personally care about. Anything - as long as you feel about it.
"One at a time, in no particular order, each of you is going to enter the circle and - for 30 seconds - personify the animal while sharing your perspective on that something you care about. At the end of 30 seconds, I'll clap, that person will exit the circle's center and the next player will enter it."
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Round 4 - Name, Story and Embodiment
"Player One gives a name - for example, Pepper van Diesel. Player Two gives a story inspired by the name - for example, Texan oil fortune heiress. Player Three then enters the circle and for 30 seconds embodies that character and does a monologue - for example, (with a sassy southern accent and a cowboy's posture) 'No body's smarter, faster nah-oar coarser than this gal...'
"At the end of 30 seconds, I'll clap, Player Three will exit the circle's center and Player Two will now give a name, Player Three will give the story and Player Four is on embodiment/ monologue duty."
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Round 5 - 5 Mirrored Characters
"One at time, in no particular order, each player will enter the circle and create five characters. Try using the learnings of previous rounds. Pick a posture. Engage an environment. Endow yourself. Then speak a line of dialogue in that character's voice. Then everyone else also assumes that character and speaks that same line. Then the player in the circle does a new character and then everyone on the circle mirror. Repeat. After her/his fifth character, the player in the circle says, "One," in that fifth character's voice. And everyone else mirrors the delivery. Same with "Two" and so on to "Five" - all in the voice of that fifth character. Then a new player enters the circle, and the exercise resets.
Variation:
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Looking for more Character/Acting fun? Check out Cafe Scenes and try them with Dave Johnson's Twist.
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