» heighten

02/13/2014
Kick The Duck Red Rover Full Lesson video

Here's a video of me teaching the group the Kick The Duck, Red Rover exercise.  It's long, containing many iterations of the exercise by the group with lots of rambling by me in between those iterations.  But talk about a progression!  Watch them grow: [wpvideo bcNrWOVn]

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02/13/2014
To The Ether Example - I Wish

Here's a straight forward To The Ether performed in a workshop.  What do you see as the progression?  What heightens?  What stays the same? [wpvideo QYgrr7iF]

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02/13/2014
To The Ether Example - Around Poles

Here's a video example of a To The Ether around poles done in a workshop.  The juxtaposed emotions are our poles and emotional intensity defines the progression. [wpvideo fQzwOVUg]

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11/14/2013
Comic Strip Based Subsequent Beats exercise

Objective: To focus on strong initiations that heighten established games with new stakes, situations, characters and relationships.

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10/17/2013
Tertiary Moves Drill exercise

Objective: To practice initiating and supporting moves from the bag of tricks players utilize when entering scenes-in-progress as a tertiary addition. 

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09/12/2013
First & Subsequent Beats Revolver exercise

Objective: To focus on strong initiations that endow personal and scenic games and leverage those quickly defined games with subsequent beat initiations that heighten characters and relationships.

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05/01/2013
1.5 - Help Desk Games

HELP DESK Two players meet in the middle of the stage and focus on figuring out the scene together. I want to return this vacuum. What’s wrong with it? Or... I want to see a manager. Ma’am, he’s on a break. Or... I bought this and it won’t work. I’m going to need to see […]

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05/01/2013
2.1 - "Two Person Scene" Practical

We’re going to build "two person scenes" on patterns of emotional behavior. LET’S WARM-UP

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05/01/2013
3D.1 - Being Tertiary

Pop quiz, hotshot. When do you add on to a two person scene in progress? A. When you have a funny idea B. When the scene needs to be saved C. When there are holes in the information on stage D. When you want to get in on the fun E. When you can heighten […]

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05/01/2013
3D.2 - Subsequent Beats

Pop quiz, hotshot. What do you take as inspiration in initiating subsequent beats of a scene during a long-form show? A. This makes me think of that B. If this then what C. If first beat is "a day in the life," then second beat is "the day when X happens" D. If a character […]

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