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05/25/2018
Mirror, Action, Object's Scenic add-on

Personal Games are the focus of the base Mirror, Action, Object warm-up exercise.  Engaged in either how they feel about themselves, how they feel about what they're doing, or how they feel about a mimed object, players build progressions of emotional reaction triggered by active endowments. As examples: A player loves his outfit, and as […]

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05/25/2018
Embodying Environment a tertiary move

Embodying the Environment.  We can be set pieces. We can be crowds. We can be animals. We can be inanimate.  Bottom line, we can flesh out the stage picture as Tertiary Players without adding to the dialogue.  Check out this great example of players assuming the role of what other players were seeing on a screen.

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