» scene

02/19/2013
Situational Stakes exercises

Situational Stakes:   Our “What” is emotional reactions to active elements.  Commitment and repetition are the only “why” we need.  But “Because” can elevate the emotional stakes of a scene with context.   “Stakes” come in many forms – and we want to apply emotion to all of them.  These exercises focus on endowing premises and […]

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02/19/2013
Behavioral Stakes exercises

Behavioral Stakes:   Our “What” is emotional reactions to active elements.  Commitment and repetition are the only “why” we need.  But “Because” can elevate the emotional stakes of a scene with context.  “Stakes” come in many forms – and we want to apply emotion to all of them.  These exercises focus on elevating characters by allowing […]

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02/18/2013
Memory exercises

Remember what you like; Repeat: We have to listen and retain so we can return to and heighten established information. Memory is a muscle to exercise. But the exercise can be fun – focus on what makes you laugh, what engages you. Suggested Exercises: STORY STEALING – Everyone in a circle. One at a time, […]

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01/29/2013
One Person Scenes exercises

One Person Scenes: We simplify by minimizing the number of perspectives on stage through agreement. We build collaboratively through enthusiastic acceptance. Emotional reaction is most important piece of content. [wpvideo lCqNxq17] Performers are: Steve Curtis, Noel Elias, Nolan Graveley, Andy Lett-Durant, Blake Mirzayan and Emma Trachman ONE PERSON SCENES – Groups of 5 or 6, […]

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01/27/2013
Hey Everybody Game exercise

Hey Everybody Games:  The potential for trouble in a “Hey Everybody, get out here” initiation is high. Players may rush out on stage to support the initiation with disparate reactions that then battle for dominance; chaos ensues and awkwardness follows. Or, though players may rush out on stage to support the initiation, they await to […]

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01/27/2013
Scene Painting/"We See" definition

Scene Painting/ “We See” – we can come in from offstage to describe (and physicalize) a previously unseen “visual” aspect of the scene. For example, a pompous character is painted with a monocle, “#1 Boss” button, etc. For another example, a scene with a child bemoaning having to do his/her chores is painted with a window […]

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01/26/2013
Split Screen definition

https://videos.files.wordpress.com/jcgR04oo/johnsons-and-detective-walk-on-off-w-split-screen_hd.mp4 Split Screen – To heighten a two-person scene, Player Three and Player Four initiate a new scene - on the same stage, but existing in separate physical spaces. For example, a scene about a married couple fretting over money can be heightened by a couple of mice fretting over cheese. These two (or more) separate […]

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