Objective: To focus on strong initiations that heighten established games with new stakes, situations, characters and relationships.
Objective: To focus on strong initiations that heighten established games with new stakes, situations, characters and relationships.
Objective: How we feel about our scene partners determines a lot of our scene. Emotional agreement is strong default. But our characters needn’t always align. We love tension. We can do conflict. But we should be wary of argument, negotiation and head-butting. Active scene elements, relationship stakes and a willingness to lose ensure our scenes […]
Relationship Stakes: Our “What” is emotional reactions to active elements. Commitment and repetition are the only “why” we need. But “Because” can elevate the emotional stakes of a scene with context. “Stakes” come in many forms – and we want to apply emotion to all of them. “I’m embarrassed to be seen in this Slayer […]
Objective: Reacting emotionally in-the-moment keeps our scenes effectively in the moment. You can’t calculate every change; you have to allow yourself (and your characters) to be vulnerable to the moment. React, and trust wherever it goes. We choose to feel, reacting emotionally without deference to “sense.” But. Our emotional choices can be aided, informed […]
Situational Stakes: Our “What” is emotional reactions to active elements. Commitment and repetition are the only “why” we need. But “Because” can elevate the emotional stakes of a scene with context. “Stakes” come in many forms – and we want to apply emotion to all of them. These exercises focus on endowing premises and […]