Check out this Two Person scene performed by Shaheen Ali and Christopher May. In it the performers weave patterns of emotional behavior to link characters, relationships and environment in a sustainable scene. Enjoy! [wpvideo 3EOke0v5]
Check out this Two Person scene performed by Shaheen Ali and Christopher May. In it the performers weave patterns of emotional behavior to link characters, relationships and environment in a sustainable scene. Enjoy! [wpvideo 3EOke0v5]
A fun Pack show featuring Nick Leveski and Patrick Gantz having a lot of fun endowing each other and reacting to one another. [youtube https://www.youtube.com/watch?v=9hV5VtQrImA?feature=player_embedded&w=640&h=360]
Here's a scene from a Pack show I did with Nick Leveski, a seasoned Chicago improviser. This scene evoked a huge laugh from the audience. Like many stage-to-video improv moments, the laugh gets lost in translation. But I believe I know what the audience liked. We didn't explain the scene; we lived the scene. When […]
When we whine that we don’t want to do group game work anymore, we ask, “Can we just do some two person scenes?” We want to breathe. And we equate “two person scene” with “time to breathe up top.” There’re just two of us; there’s less impetus to force our voice into the scene. We’re […]
We’re going to build "two person scenes" on patterns of emotional behavior. LET’S WARM-UP
How do we build our two person scenes after the initiating sequences? Practice. Let's review the components of strong two person scene initiations: 1. From the moment you enter the stage, actively engage either your environment or your scene partner with an emotional perspective dialed up to 11. That is all. With that, or those, […]
BLIND SCENES – Player One starts engaged in the environment (with an action, object, atmosphere, etc.). Player Two, starting with his back to the stage, has the first line of dialogue. Lessons: • No justification necessary – If players’ initiations don’t align, they don’t have to make sense of why they’re together. They can just […]
2 Person Scenes Heightening Emotion: Establish an emotional perspective, heighten the emotional perspective through reaction to active details, and edit – That’s scene. We want to avoid negotiation, conflict and the tepid, talked-out “discovery” that stagnates scenes’ growth. Suggested Exercises: ENDOW AND HEIGHTEN LAY-UPS – Player One initiates from stage left. Player Two initiates from […]
Help Desk Games: A pattern can be based around a series of interactions. This game rubric can be especially helpful in making scenes that had been bogged down in transaction, negotiation and/or conflict look good. Suggested Exercises: HELP DESK – Have a player assume a character and introduce a place of business; “The Help Desk […]