Objective: To focus on strong initiations that endow personal and scenic games and leverage those quickly defined games with subsequent beat initiations that heighten characters and relationships.
Objective: To focus on strong initiations that endow personal and scenic games and leverage those quickly defined games with subsequent beat initiations that heighten characters and relationships.
We’re going to build "two person scenes" on patterns of emotional behavior. LET’S WARM-UP
NAME THUMPER – Going around the circle, each person (teacher included) associates their name with an action or adjective – “Punching Patrick,” or “Pouting Patrick.” Go around once more so everyone knows everyone else’s name and action. Then play progresses with an individual doing their name/action and then another person’s name/action; that person then does their […]
21 – The group (without teacher) huddles in a tight circle and together counts to 21 with players contributing one number at a time. If two people speak at once, the group must start over. Lessons: • Breathe; Don’t rush to speak; Share focus. • We are walking backward, making each subsequent step based on […]
BIG BOOTY - One person is "Big Booty" everyone else is a number in order from the left of BB all the way around. You start with a chant "Big Booty, Big Booty, Big Booty, UH HUH" Then the passing is "Big Booty/Number 1" "Number 1/Number 5" "Number 5/Big Booty" etc. When someone messes up, […]
CIRCLE OF SEQUENCES – A player points at another and says any word. That player points at another player and says another word inspired by the first. This continues until every player says a word and points to another player, with the final player to contribute pointing back to the first player to contribute. This […]
EMOTIONAL REACTION CIRCLE – Around a circle, every player just has an emotional reaction. They don’t need words – they can just make an emotional sound. Have them go around and then go around pushing their emotions to 11.
MAGIC CLAY – Around a circle, a player builds a mimed object “out of clay” and then hands the object to another player who interacts with it as and then molds the “clay” into a brand new object. And repeat. Variations: • Weaponized Reactions - form a weapon out of the magic clay, attack another […]
IMPRESSIONS - Impressions are a fun way to get into a fully formed character Variations: • Go around in a circle, have everyone say a person they do an impression of • Move everyone to the right one spot, they do the impression of the person next to them • Get two people up, they […]
Here's a collection of the Warm-Up Exercises on this site: General/Fun: Crazy Eights Name Thumper Robert Paulson Welcome to BLANK Mountain Hype People I Need Three Things Group Mind: 21 News Reel I Am Superman Buzby Burkley Kick The Duck, Red Rover "Tonight..." Hype People Character & Emotion: Carpool Here's The Deal. Yes, And. I […]